کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
939508 1475404 2014 5 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Playing ‘Tetris’ reduces the strength, frequency and vividness of naturally occurring cravings
موضوعات مرتبط
علوم زیستی و بیوفناوری علوم کشاورزی و بیولوژیک دانش تغذیه
پیش نمایش صفحه اول مقاله
Playing ‘Tetris’ reduces the strength, frequency and vividness of naturally occurring cravings
چکیده انگلیسی


• Playing Tetris reduced craving compared with a ‘wait’ condition.
• Tetris reduced the vividness and frequency of craving imagery.
• In contrast to previous laboratory studies, we tested naturally occurring cravings.

Elaborated Intrusion Theory (EI) postulates that imagery is central to craving, therefore a visually based task should decrease craving and craving imagery. This study provides the first laboratory test of this hypothesis in naturally occurring, rather than artificially induced, cravings. Participants reported if they were experiencing a craving and rated the strength, vividness and intrusiveness of their craving. They then either played ‘Tetris’ or they waited for a computer program to load (they were told it would load, but it was designed not to). Before task completion, craving scores between conditions did not differ; after, however, participants who had played ‘Tetris’ had significantly lower craving and less vivid craving imagery. The findings support EI theory, showing that a visuospatial working memory load reduces naturally occurring cravings, and that Tetris might be a useful task for tackling cravings outside the laboratory. Methodologically, the findings show that craving can be studied in the laboratory without using craving induction procedures.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Appetite - Volume 76, 1 May 2014, Pages 161–165
نویسندگان
, , ,