Keywords: دنیای مجازی; Framework of Internet of Things; Smart city; Virtual world; Smart objects; Hybrid approach; AoDV-SPEED;
مقالات ISI دنیای مجازی (ترجمه نشده)
مقالات زیر هنوز به فارسی ترجمه نشده اند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: دنیای مجازی; Multifractal analysis; Partition function; Power law; Intraday pattern; Virtual world;
Keywords: دنیای مجازی; Continuance intention; Virtual world; Avatar; Self-presence; Self-awareness;
Keywords: دنیای مجازی; Support group; Virtual world; Web-based; Avatar; Grief; Spousal loss;
Keywords: دنیای مجازی; CRCM; Virtual world; Snow water modeling; Uncertainty; Canada;
Keywords: دنیای مجازی; Virtual laboratory; Dynamics based virtual reality; Virtual world; Distance learning for engineering/STEM education; Immersive education;
Keywords: دنیای مجازی; Electric vehicle sounds; Virtual world; Detection; Evaluation; Recognition; Quiet vehicle;
Keywords: دنیای مجازی; Virtual world; Avatar; Exploratory behavior; Immersion; Online; Social interaction
Keywords: دنیای مجازی; Avatars; Intimacy; Second Life; Online social interactions; Virtual world; Virtual anthropology;
Keywords: دنیای مجازی; Trust; Satisfaction; Virtual team; Boundary spanning; Virtual world
Keywords: دنیای مجازی; screen-based simulation; virtual reality; haptic; virtual patient; virtual world
Keywords: دنیای مجازی; Participation; Co-creation; Moral economy; Labor; Mods; Virtual world
Keywords: دنیای مجازی; Virtual economy; Virtual world; Video game; Game design; Social media; Magic circle; Policy analysis
Keywords: دنیای مجازی; Episodic memory; Elaborative reminiscing; Reflection; Virtual world; Experiential learning
Promoting sales of online games through customer engagement
Keywords: دنیای مجازی; Customer engagement; Online sales; Virtual world; Online games; Customer satisfaction
Integrating dynamic scalability into the OpenSimulator framework
Keywords: دنیای مجازی; Simulation; Simulator; Scalability; Virtual world; OpenSimulator;
3D virtual world remote laboratory to assist in designing advanced user defined DAQ systems based on FlexRIO and EPICS
Keywords: دنیای مجازی; Remote laboratory; Virtual world; EPICS; Intelligent data acquisition;
The “lonely gamer” revisited
Keywords: دنیای مجازی; World of Warcraft (WoW); Massively Multiplayer Online Games (MMOs); Social online games; Game studies; Online sociality; Virtual world
Virtually supportive: A feasibility pilot study of an online support group for dementia caregivers in a 3D virtual environment
Keywords: دنیای مجازی; Support group; Web-based; Virtual world; Avatar; Dementia; Caregiver; Internet;
Does virtual diversity matter?: Effects of avatar-based diversity representation on willingness to express offline racial identity and avatar customization
Keywords: دنیای مجازی; Avatar; Virtual world; Race; Social identity; Avatar customization
Visual signaling in virtual world-based assessments: The SAVE Science project
Keywords: دنیای مجازی; Virtual world; Instructional design; Game-based learning; Assessment; Science education
Use of Web 2.0 technologies in K-12 and higher education: The search for evidence-based practice
Keywords: دنیای مجازی; Web 2.0; K-12; Higher education; Elementary education; Secondary education; Blog; Wiki; Podcast; Twitter; Virtual world
Deception in avatar-mediated virtual environment
Keywords: دنیای مجازی; Deception; Self-awareness; Avatars; Second Life; Virtual world
Connecting users to virtual worlds within MPEG-V standardization
Keywords: دنیای مجازی; MPEG-V; Virtual World; 3D Manipulation; Gesture Recognition
The effects of avatar appearance on interviewer ratings in virtual employment interviews
Keywords: دنیای مجازی; Virtual world; Computer–mediated interview; Attractiveness bias; Selection
I became an attractive person in the virtual world: Users’ identification with virtual communities and avatars
Keywords: دنیای مجازی; Virtual world; Community identification; Avatar identification; Self-efficacy; Collective efficacy
A pilot study of interprofessional case discussions for health professions students using the virtual world Second Life
Keywords: دنیای مجازی; Interprofessional education; Second life; Virtual world; Simulation
Understanding factors affecting consumer intention to shop in a virtual world
Keywords: دنیای مجازی; Second Life; Virtual world; Consumers’ shopping intentions
User innovation and entrepreneurship in the virtual world: A study of Second Life residents
Keywords: دنیای مجازی; User innovation; User entrepreneurship; Second Life; Virtual world
A Virtual Learning Environment for Perioperative Continuing Nursing Education
Keywords: دنیای مجازی; Second Life; Continuing nursing education; Virtual world; Distance education; Virtual learning environment;
Network traffic analysis and evaluation of a multi-user virtual environment
Keywords: دنیای مجازی; Virtual world; Open Wonderland; Network traffic; Micro scale model
Studying the effectiveness of multi-user immersive environments for collaborative evaluation tasks
Keywords: دنیای مجازی; MMOL platform; Virtual world; Immersive education; Simulations; Mixed reality; Augmented reality; Socio-computacional system; Distributed learning environment; e-learning; Educational virtual world; LORI; Convergent participation model; SNA
Satisfaction with virtual worlds: An integrated model of experiential value
Keywords: دنیای مجازی; Virtual world; Experiential system value; Integrated model; Satisfaction; Consumer value; Expectancy-value theory; Cognitive evaluation theory
Understanding use continuance in virtual worlds: Empirical test of a research model
Keywords: دنیای مجازی; Virtual world; Continuance intention; Automatic behavior; Habit; Hedonic; Utilitarian; Second Life
Purchase behavior in virtual worlds: An empirical investigation in Second Life
Keywords: دنیای مجازی; Structural equation model; PLS; Virtual world; Purchase behavior; Second Life
Making real money in virtual worlds: MMORPGs and emerging business opportunities, challenges and ethical implications in metaverses
Keywords: دنیای مجازی; Massively multiplayer online role playing game (MMORPG); Virtual world; Metaverse; Entrepreneur; Corporate social responsibility and ethics
Business models and operational issues in the Chinese online game industry
Keywords: دنیای مجازی; Virtual world; China; Business model; Online game
An agent approach to supporting collaborative design in 3D virtual worlds
Keywords: دنیای مجازی; Design collaboration; Virtual world; Agent; CAD;