کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
10139249 1645949 2019 22 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Busy doing nothing? What do players do in idle games?
ترجمه فارسی عنوان
مشغول انجام کاری نیست؟ بازیکنان در بازی های بیکار چه کار می کنند؟
کلمات کلیدی
بازی بیکار، در انتظار، نامزدی، تجربه بازیکن اجتماعی،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر هوش مصنوعی
چکیده انگلیسی
Idle games - games where waiting for extended periods is an important dynamic - are increasing in popularity. The game Neko Atsume, a mobile game about collecting cats, is an extreme example of this genre where progress can only be achieved when the game is switched off (so-called “progress while gone”). Do such waiting games engage players? To answer this, we conducted a large survey (N=1972) to understand what players are doing when they play Neko Atsume. Players are highly “engaged” in Neko Atsume as they interact with and around the game in four distinct ways: Time spent playing, Direct sociability; Social media sociability and Checking frequency. However, these characteristics of engagement in Neko Atsume do not fit well with existing models of engagement. We propose that, in future studies, game engagement in idle games could be considered as a habit which players acquire and maintain.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: International Journal of Human-Computer Studies - Volume 122, February 2019, Pages 133-144
نویسندگان
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