کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
311281 | 533788 | 2013 | 9 صفحه PDF | دانلود رایگان |

The system considered is a cinema ticketing booth system. A general simulation algorithm is presented as well as the system’s operating characteristics. The results of the experiment were verified by comparing them with video observation data and theoretical values. Finally, with comparative analysis of experiment data, the developed simulation model was able to replicate the situation in which pedestrians find an available booth to occupy while waiting in a queue. The model can facilitate the availability of various pedestrian flows and a range of operating times. With some efforts of computer programming, the situations where multiple booths are available were simulated to identify pedestrian movement. The developed simulation model captures important details, such as travel time, wait time, queue length and the number of waiting pedestrians with the different number of pedestrian flows and booths. The paper presents a means to designing the pedestrian operation and plan on the basis of the estimated number of people.
► As the number of booths increases, travel time and waiting time decrease for all different pedestrian flows.
► Nearly 1, 33, 79 and 123 pedestrian(s) are waiting in the queue at 100, 200, 300 and 400 ped/h respectively.
► No waiting time occurs with 8 open booths for all different number of pedestrian flows.
► The speed deviation at 2 booths is higher than 8 booths for entire simulation analyzing time.
Journal: Transportation Research Part A: Policy and Practice - Volume 49, March 2013, Pages 232–240