کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
348976 | 618209 | 2012 | 8 صفحه PDF | دانلود رایگان |
This study investigated the relationship among three types of presences, including place presence, social presence, and co-presence in virtual worlds and their relationship with satisfaction and immersive tendencies of students. Students’ scores on a subjective questionnaire were analyzed. The results indicated that there was a significant relationship among the place presence, social presence, and co-presence. While social presence seemed to affect the satisfaction most, place and co-presence also affected students’ satisfaction in the virtual world. Moreover, immersive tendencies of the students were related to their place and co-presence but not to their social presence. Findings highlighted the important issues for the design of virtual world environments to increase presence and satisfaction of students.
► We examine the relationship among different types of presence in virtual worlds.
► We examine the relationship between presence, immersive tendency, and satisfaction.
► There was a significant relationship among the place, social, and co-presence.
► Immersive tendency was related to place and co-presence but not to social presence.
► Place, social, and co-presence were the predictors of students’ satisfaction.
Journal: Computers & Education - Volume 58, Issue 1, January 2012, Pages 154–161