کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
381841 659770 2014 9 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Comparing interaction techniques for serious games through brain–computer interfaces: A user perception evaluation study
ترجمه فارسی عنوان
مقایسه تکنیک های تعامل برای بازی های جدی از طریق رابط های مغز و کامپیوتر: یک مطالعه ارزیابی ادراک کاربر
کلمات کلیدی
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر هوش مصنوعی
چکیده انگلیسی


• Control in 3D a serious game using different BCIs via brainwaves.
• Evaluate the effectiveness of different EEG technologies.
• Compare the applicability of BCIs in serious games.

This paper examines the application of commercial and non-invasive electroencephalography (EEG)-based brain–computer (BCIs) interfaces with serious games. Two different EEG-based BCI devices were used to fully control the same serious game. The first device (NeuroSky MindSet) uses only a single dry electrode and requires no calibration. The second device (Emotiv EPOC) uses 14 wet sensors requiring additional training of a classifier. User testing was performed on both devices with sixty-two participants measuring the player experience as well as key aspects of serious games, primarily learnability, satisfaction, performance and effort. Recorded feedback indicates that the current state of BCIs can be used in the future as alternative game interfaces after familiarisation and in some cases calibration. Comparative analysis showed significant differences between the two devices. The first device provides more satisfaction to the players whereas the second device is more effective in terms of adaptation and interaction with the serious game.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Entertainment Computing - Volume 5, Issue 4, December 2014, Pages 391–399
نویسندگان
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