کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
381862 659784 2012 7 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Join token: A language mechanism for programming interactive games
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر هوش مصنوعی
پیش نمایش صفحه اول مقاله
Join token: A language mechanism for programming interactive games
چکیده انگلیسی

In the video game software industry, scripting languages have been used to alleviate the complexity of game development. Much of this complexity resides in managing game characters’ multiple concurrent activities. However, current scripting languages seem to lack support for interactions among multiple concurrent activities in a state-dependent manner. To overcome this problem, we propose a mechanism called “join token” in which the states of game characters can be expressed as tokens and interactions can be described as handlers involving multiple tokens. For the purpose of evaluation, we have developed a game scripting language called “Mogemoge”, and we have written several sample games in this language. In this paper, we explain the join token, the design/implementation of Mogemoge, and its evaluation through a sample game.


► We propose a join token mechanism that is targeted for the description of interactions among multiple game characters.
► We develop a simple programming language Mogemoge that incorporates the join token mechanism.
► We build sample games in Mogemoge and evaluate the descriptiveness of the join token mechanism.
► The effectiveness of the join token mechanism about the description of interactions is shown.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Entertainment Computing - Volume 3, Issue 2, May 2012, Pages 19–25
نویسندگان
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