کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
526138 | 869066 | 2011 | 14 صفحه PDF | دانلود رایگان |
![عکس صفحه اول مقاله: Online loop closure for real-time interactive 3D scanning Online loop closure for real-time interactive 3D scanning](/preview/png/526138.png)
We present a real-time interactive 3D scanning system that allows users to scan complete object geometry by turning the object around in front of a real-time 3D range scanner. The incoming 3D surface patches are registered and integrated into an online 3D point cloud. In contrast to previous systems the online reconstructed 3D model also serves as final result. Registration error accumulation which leads to the well-known loop closure problem is addressed already during the scanning session by distorting the object as rigidly as possible. Scanning errors are removed by explicitly handling outliers based on visibility constraints. Thus, no additional post-processing is required which otherwise might lead to artifacts in the model reconstruction. Both geometry and texture are used for registration which allows for a wide range of objects with different geometric and photometric properties to be scanned. We show the results of our modeling approach on several difficult real-world objects. Qualitative and quantitative results are given for both synthetic and real data demonstrating the importance of online loop closure and outlier handling for model reconstruction. We show that our real-time scanning system has comparable accuracy to offline methods with the additional benefit of immediate feedback and results.
Research highlights
► Surfel representation for real-time modeling.
► Surfel visibility for registration robustness.
► Combined texture and geometry registration to handle a wide range of objects.
► Efficient online loop closure using high level topology graph.
Journal: Computer Vision and Image Understanding - Volume 115, Issue 5, May 2011, Pages 635–648