کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
536922 | 870646 | 2013 | 11 صفحه PDF | دانلود رایگان |

• Fully automatic system for generation of animatable human avatars for video-games.
• Low cost: no specific hardware is required other than standard cameras.
• Novel static multi-texturing to improve both quality and reusability.
• Two proposals for facial enhancement, both passive and active.
The present paper presents a fully automatic low-cost system for generating animatable and statically multi-textured avatars of real people captured with several standard cameras. Our system features a novel technique for generating view-independent texture atlases computed from the original images, and two proposals for improving the quality of the facial region of the 3D mesh: a purely passive one implying no additional cost, and another based on active techniques such as structured light projection.
Journal: Signal Processing: Image Communication - Volume 28, Issue 9, October 2013, Pages 1089–1099