کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
551528 | 872864 | 2007 | 10 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
Evaluation of object-oriented design patterns in game development
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کلمات کلیدی
موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
تعامل انسان و کامپیوتر
پیش نمایش صفحه اول مقاله
چکیده انگلیسی
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low maintenance costs. Games usually differentiate between versions, in respect of changes of the same type (additional animation, terrains etc). Consequently, the application of design patterns in them can be beneficial regarding maintainability. In order to investigate the benefits of using design patterns, a qualitative and a quantitative evaluation of open source projects is being performed. For the quantitative evaluation, the projects are being analyzed by reverse engineering techniques and software metrics are calculated.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Information and Software Technology - Volume 49, Issue 5, May 2007, Pages 445–454
Journal: Information and Software Technology - Volume 49, Issue 5, May 2007, Pages 445–454
نویسندگان
Apostolos Ampatzoglou, Alexander Chatzigeorgiou,