کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
551764 873097 2007 11 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Bimanual text entry using game controllers: Relying on users’ spatial familiarity with QWERTY
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر تعامل انسان و کامپیوتر
پیش نمایش صفحه اول مقاله
Bimanual text entry using game controllers: Relying on users’ spatial familiarity with QWERTY
چکیده انگلیسی

A strategy for entering text using two-handed game controllers with two analogue joysticks is proposed where the QWERTY keyboard layout is used as a spatial mnemonic. The technique is inspired by two-finger QWERTY typing where the fingers are represented by the two joysticks. Characters are organized into a QWERTY layout with the joystick resting position conceptually located where the index fingers are in touch position. The user moves the relevant joystick in the direction of the desired character. The technique is easy to learn for users already familiar with QWERTY two-finger typing or touch-typing. Furthermore, text can potentially be entered with limited visual feedback, and the bimanual nature of the approach implies a potential for high input speed as the operation of each hand can be overlapped. The technique can be realized with commonly available off-the-shelf hardware and it is especially applicable to online gamers communicating textually. Experimental evaluations show that text can be entered at a mean rate of 6.75 words per minute with less than one hour of practice.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Interacting with Computers - Volume 19, Issue 2, March 2007, Pages 140–150
نویسندگان
, ,