کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6023538 1580875 2016 13 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Identification of canonical neural events during continuous gameplay of an 8-bit style video game
ترجمه فارسی عنوان
شناسایی رویدادهای عصبی کانونی در حین بازی مستمر یک بازی ویدیویی سبک 8 بیتی
موضوعات مرتبط
علوم زیستی و بیوفناوری علم عصب شناسی علوم اعصاب شناختی
چکیده انگلیسی


- We developed a novel 8-bit style space shooter video game for use with EEG.
- Participants completed standard EEG exemplar tasks (e.g. oddball) prior to the game.
- Classifiers derived predictive weights of exemplar EEG responses (e.g. salience).
- These weights were transferred to novel EEG events in the video game.
- Novel gaming events were thus interpretable in the context of known EEG activities.

Cognitive neuroscience suffers from a unique and pervasive problem of generalizability. Since neural findings are often interpreted in the context of a specific manipulation during a carefully controlled task, it is hard to transfer knowledge from one task to another. In this report we address problems of generalizability with two methodological advancements. First, we aimed to transcend status quo experimental procedures with a continuous, engaging task environment. To this end, we created a novel 8-bit style continuous space shooter video game that elicits a multitude of goal-oriented events, such as crashing into a wall or blowing up an enemy with a missile. Second, we aimed to objectively define the psychological significance of these events. To achieve this aim, we used pattern classification of EEG data to derive predictive weights from carefully controlled pre-game exemplar events (oddball target detection and gambling wins and losses) and transferred those weights to EEG activities during video game events. All major goal-oriented events (crashes into the wall, crashes into an enemy, missile hit on an enemy) had a significant between-task transfer bias towards oddball target weights in the time range of the canonical P3, indicating the presence of similar salience detection processes. Missile hits on an enemy were specifically identified as gambling wins, confirming the hypothesis that this goal-oriented event was appetitive. These findings suggest that it is possible to identify the contribution of canonical neural activities during otherwise ambiguous and uncontrolled task performance.

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ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: NeuroImage - Volume 133, June 2016, Pages 1-13
نویسندگان
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