کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6834972 618174 2015 48 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Effects of commercial video games on cognitive elaboration of physical concepts
ترجمه فارسی عنوان
اثرات بازی های ویدئویی تجاری بر تعریف شناختی مفاهیم فیزیکی
کلمات کلیدی
برنامه های کاربردی در زمینه های موضوعی، روش های ارزیابی، بهبود آموزش در کلاس درس، رسانه در آموزش و پرورش، استراتژی های آموزشی / یادگیری،
موضوعات مرتبط
علوم انسانی و اجتماعی علوم اجتماعی آموزش
چکیده انگلیسی
The authors use physical concepts to investigate cognitive elaboration using a commercial game-based review teaching method versus a lecture-based method. Experiments involved two popular casual games: Cut the Rope (pendulum concept) and Angry Bird Space (circular motion), with concept maps and multiple-choice tests used as assessment tools. Our goal was to analyze concept reinforcement and reorganization via commercial games for a group of junior high school students. A total of 83 students (15-16 years old), were randomly assigned to an experimental group (review using commercial casual games) or a control group (lecture-based review). Our results suggest that (a) the games supported the elaboration potential of learned physical concepts as measured by concept maps, and (b) concept maps are more suitable than multiple-choice tests for estimating the effects of commercial games on cognitive elaboration. Three key design features of commercial games that can support cognitive elaboration of physical concepts are discussed.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers & Education - Volume 88, October 2015, Pages 169-181
نویسندگان
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