کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
381945 659865 2011 6 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر هوش مصنوعی
پیش نمایش صفحه اول مقاله
Developing a triangulation system for digital game events, observational video, and psychophysiological data to study emotional responses to a virtual character
چکیده انگلیسی

Game researchers are currently lacking comprehensive data analysis tools that triangulate game events, event-related survey data, and psychophysiological data. Such a tool would allow a comprehensive analysis of player engagement in digital games. The development of this tool was motivated by an experimental psychology study that asked whether emotional reactions to congruent and incongruent emotional stimuli within an intrinsically motivated game task are the same as within the traditional experimental picture-viewing paradigm. To address the needs of our study, we used the Source SDK (Valve Corporation) for creating a system that automates event logging, video management psychophysiological data markup. The system also allowed recording of self-report measures at individual play events without interrupting the game activity.


► We describe a data analysis tool for triangulating different data sources.
► The tool was used for studying emotional responses to in/congruent virtual characters.
► Experimental background, requirement analysis, and tool development are described.
► Game events, event-related survey data, and psychophysiological data were combined.
► The system allowed using the game videos as a reminder for experience assessment.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Entertainment Computing - Volume 2, Issue 1, 2011, Pages 11–16
نویسندگان
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