کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
449493 693676 2007 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
An approach to achieve scalability through a structured peer-to-peer network for massively multiplayer online role playing games
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر شبکه های کامپیوتری و ارتباطات
پیش نمایش صفحه اول مقاله
An approach to achieve scalability through a structured peer-to-peer network for massively multiplayer online role playing games
چکیده انگلیسی

Scalability is a critical issue for Massively Multiplayer Online Role Playing Games (MMORPG). To address the scalability drawbacks of current central server model, we present a scenario to support MMORPG through Pastry, a structured peer-to-peer overlay. In order to closely reflect an advanced MMORPG configuration, the scenario considers bandwidth and latency constraints required by the games based on actual MMORPG traffic pattern. A simulation model is developed to evaluate the performance of Pastry in supporting such a scenario. Results show that Pastry performs well in distributing node stress. However, there is a bottleneck in terms of upstream bandwidth usage, which can be removed by low-cost algorithms. Results also show that using Scribe multicast tree built on top of Pastry to disseminate game traffic is an effective way to save bandwidth usage. In addition, Scribe multicast tree scales well in supporting the scenario with respect to the tree length. When a tree size increases five times, the length of the tree only increases less than two levels.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computer Communications - Volume 30, Issue 16, 3 November 2007, Pages 3075–3084
نویسندگان
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