کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
9952077 1437562 2018 17 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Player behavior and personality modeling for interactive storytelling in games
ترجمه فارسی عنوان
رفتار بازیکن و شخصیت سازی برای داستان داستان تعاملی در بازی
کلمات کلیدی
مدلسازی پلیر، رفتار - اخلاق، شخصیت، تلاش نسل، بازی ها، داستان سرایی تعاملی،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر هوش مصنوعی
چکیده انگلیسی
Current video games use simple methods to deal with interactive narratives and the enormous variety of player types. In this paper, we propose a novel approach to interactive storytelling in games, in which the quests and the ongoing story are determined in view of individual personality traits and behavioral attitudes in a nondeterministic way. Our method starts the process employing a new technique to assess the player's personality traits according to the well-known Big Five model. These traits are then used by a nondeterministic planning algorithm to define adaptive goal hierarchies. In addition, an artificial neural network is trained to predict player behaviors in real-time, allowing partial-order planning operators to use player behaviors and personality traits as logical terms in their preconditions. With this approach, a richer individualized experience is provided to the player, while preserving consistency with the conventions of the chosen genre.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Entertainment Computing - Volume 28, December 2018, Pages 32-48
نویسندگان
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