Keywords: تولید; Gamification; Game design elements; Psychological need satisfaction; Motivation; Self-determination theory; Simulation;
مقالات ISI تولید (ترجمه نشده)
مقالات زیر هنوز به فارسی ترجمه نشده اند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: تولید; gamification; eLearning; persuasive technology; motivation; educational platform;
Keywords: تولید; Gamification; TAM; Brand attitude; Engagement;
Keywords: تولید; Airbnb; Gamification; Review volume; Rating; Online reputation; Sharing economy; Hospitality;
Keywords: تولید; Gamification; Ethnography; Recommendations for design; Engagement; Motivation; Behavior change;
Keywords: تولید; Gamification; Serious games; Engagement; Loyalty; Tourism experiences;
Keywords: تولید; Gamification; Learning styles; Personality traits; Millennials; Prediction markets; Higher level pedagogy;
Keywords: تولید; Games; Gamification; Crowdsourcing; Citizen science; Data quality;
Keywords: تولید; Gamification; Serious games; Game-based learning; Space science; STEM education;
Keywords: تولید; Gamification; Cooperation; Online games; Location-based games; Augmented reality; We-intention;
Keywords: تولید; Gamification; Serious games; Systematic review; Energy efficiency; Energy conservation; Energy consumption; Domestic energy usage;
Keywords: تولید; Semantic relations derivation; Arabic compound nouns; Compound structure; Gamification; FCA; RCA;
Keywords: تولید; Meta-analysis; Meta-sem; Technology acceptance; Games; Gamification; Multi-purposed information systems;
Keywords: تولید; Game design; Participatory design; Gamification; Cooperative learning; Quality of product; Performance; Emotions; Engagement; Children;
Keywords: تولید; Gamification; Technology acceptance; South Africa; Secondary education; Structural equation model;
Keywords: تولید; Gamification; Engagement; Academic achievements; ICT course;
Keywords: تولید; Unethical customer behavior; Marketing ethics; Online shopping; Ethical transgression; Gamification;
Keywords: تولید; Place attachment; Gamification; Location-based AR games; Augmented reality; Pokémon Go;
Keywords: تولید; Gamification; Gamification in education; University students; Empirical research;
Keywords: تولید; Automotive user interfaces; Boredom; Distraction; Driving simulator study; Electrocardiography (ECG); Electrodermal activity (EDA); Gamification; Human-computer interaction; Mobile interactions; Psychophysiology; Road safety; Smartphone use; Task engageme
Keywords: تولید; Gamification; Utilitarian feature; Hedonic feature; User experience; Attitude; Perceived value; Behavioral intentions;
Keywords: تولید; Gamification; Engagement; Gamified learning; Student types; Cluster analysis; Student performance;
Keywords: تولید; Gamification; e-Health; Application; Serious game; Systematic literature review;
Keywords: تولید; Gamification; Software engineering; Methodology; Ontology;
Keywords: تولید; Gamification; Game features; Active game; User engagement; Behavior change; Human performance;
Keywords: تولید; E-banking; Gamification; Web design; Software development; Technology acceptance;
Keywords: تولید; Sustainability; Intervention; Behavior change; Gamification; Energy consumption;
Keywords: تولید; Teams; Task satisfaction; Motivation; Communication; Collective efficacy; Gamification;
Keywords: تولید; Gamification; Student engagement; Online discussion; gEchoLu;
Keywords: تولید; Gamification; Crowdsourcing; Literature review; Research agenda; Human computation; Persuasive technology;
Keywords: تولید; e-learning tools; competitive elements; associative array; gamification; automatic control; professional education.
Keywords: تولید; Cycling; biking; behaviour change; social dynamics; influencing mobility behaviour; gamification;
Keywords: تولید; Gamification; jurisprudence; nursing; professional regulation; psychometric; self-regulation;
Keywords: تولید; Physical activity; Active travel; School; Children; Gamification;
Keywords: تولید; Preferential attachment; Product imitation; Product development tree; Borg model; Levinthal's paradox; Gamification;
Keywords: تولید; Plug loads; Occupant behavior; Gamification;
Keywords: تولید; Transit; Lottery; Incentive mechanism; Gamification; Experimental economics
Keywords: تولید; Game-based learning; Gamification; Serious games; Flow; Engagement; Immersion;
Keywords: تولید; E-learning; Social network; Gamification; Social network analysis (SNA); Small-world;
Keywords: تولید; Gamification; Game design features; Machine learning; Behavior change; User engagement;
Keywords: تولید; Influence; Trust; Subjective assessment; Online social network; Framework; Gamification;
Keywords: تولید; Gamification; Game element; Localisation; Culture; Motivation; Arabic;
Keywords: تولید; Gamification; Learning; Social networking; Educational game;
Keywords: تولید; Software design games; Software quality; Users experience; Gamification; E-banking;
Keywords: تولید; E-banking; Gamification; Ease-of-use; Usefulness; Socialness; Enjoyment; Intention to use; E-business;
Keywords: تولید; Gamified peer assessment model; Gamification; Competitive on-line learning environments; Modelling; Regression model; Experiments;
Keywords: تولید; Gamification; Health; Wellbeing; Systematic review;
Keywords: تولید; Gamification; Health; Behavior change support systems; Persuasive technology; Serious games; e-health;
Keywords: تولید; Career interests; Video games; Motivation; STEM careers; Gamification
Keywords: تولید; Gamification; Assessment; Performance; Engagement