کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
350371 618443 2014 6 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Video games and prosocial behavior: A study of the effects of non-violent, violent and ultra-violent gameplay
ترجمه فارسی عنوان
بازی های ویدئویی و رفتار حرفه ای: مطالعه اثرات گیم پلی غیر خشونت آمیز، خشونت آمیز و خشونت آمیز
کلمات کلیدی
خشونت بازی ویدیویی، طرفدار رفتار اجتماعی، پرایمر رفتاری
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی


• Recent research on violent video game effects on prosocial behavior is mixed.
• Current experiment aimed to address methodology concerns of past research.
• In the present experiment, violent games have no bearing on prosociality compared to non-violent games.
• Increasing violence to ultraviolent levels has no effect on prosociality.

Experimental evidence has pointed toward a negative effect of violent video games on social behavior. Given that the availability and presence of video games is pervasive, negative effects from playing them have potentially large implications for public policy. It is, therefore, important that violent video game effects are thoroughly and experimentally explored, with the current experiment focusing on prosocial behavior. 120 undergraduate volunteers (Mage = 19.01, 87.5% male) played an ultra-violent, violent, or non-violent video game and were then assessed on two distinct measures of prosocial behavior: how much they donated to a charity and how difficult they set a task for an ostensible participant. It was hypothesized that participants playing the ultra-violent games would show the least prosocial behavior and those playing the non-violent game would show the most. These hypotheses were not supported, with participants responding in similar ways, regardless of the type of game played. While null effects are difficult to interpret, samples of this nature (undergraduate volunteers, high male skew) may be problematic, and participants were possibly sensitive to the hypothesis at some level, this experiment adds to the growing body of evidence suggesting that violent video game effects are less clear than initially thought.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 41, December 2014, Pages 8–13
نویسندگان
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