کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
350483 618448 2015 8 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
We don’t need no stinkin’ badges: The impact of reward features and feeling rewarded in educational games
ترجمه فارسی عنوان
ما به نشان های مسخره ات نیازی نداریم: تاثیر ویژگی های پاداش و احساس پاداش گرفتن در بازی های آموزشی
کلمات کلیدی
بازی های آموزشی؛ بازی های ویدئویی. پاداش. یادگیری؛ تعصبات شناختی
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی


• Examines the impact in-game rewards have on learning in an educational game.
• The quantity of in-game rewards did not have an impact on learning.
• Perception of feeling rewarded was not related to the quantity of in-game rewards.
• Perception of feeling rewarded is positively related with player engagement.
• Study suggests that designers should focus on core mechanics players find satisfying.

Drawing from recent research on the ability of video games to satisfy psychological needs, this paper identifies how the presence of rewards influences learning complex concepts and tasks using an educational video game. We designed and developed two 60-min educational games with and without a range of reward features and examined learning outcomes among 242 participants in university laboratories. Although both games improved learning, analyses suggest that the quantity of in-game rewards did not have an impact on biased behavior avoidance or knowledge about biases. To further illuminate these findings, we examined perceptions of feeling rewarded and found that those who felt more rewarded had more favorable views of the gameplay experience, but they did not demonstrate different learning outcomes.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 45, April 2015, Pages 299–306
نویسندگان
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