کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
351173 618464 2013 7 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Player–Avatar Identification in video gaming: Concept and measurement
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
پیش نمایش صفحه اول مقاله
Player–Avatar Identification in video gaming: Concept and measurement
چکیده انگلیسی

This paper aims to develop an instrument to measure Player–Avatar Identification (PAI) in video game playing. Survey studies were conducted with over 1000 students in Singapore primary and secondary schools. The results of the studies demonstrated that PAI can be conceptualized and reliably measured in terms of four-factors – feelings during play, absorption during play, positive attitudes toward the game avatar and importance of the avatar to one’s self identity. The four-factor model showed acceptable model data fit and satisfactory reliability and validity. The construct validity was supported by the relationship between PAI and identity style. The result suggested that students with diffused identity style reported significant higher scores on absorption and importance to identity. The usefulness of the concept and the scale was discussed in relation to behavioral and developmental implications.


► Player–Avatar Identification is defined as a cognitive and emotional process.
► Player–Avatar Identification can be reliably measured in terms of four-factors.
► Students with diffused identity style reported higher scores on identification.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 29, Issue 1, January 2013, Pages 257–263
نویسندگان
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