کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
351408 | 618469 | 2012 | 6 صفحه PDF | دانلود رایگان |

The present research tests the idea that playing a team-player video game in which players work together as teammates and assist each other in achieving a common goal ameliorates the negative effects of violent video game play on cooperative behavior. In fact, two studies revealed that, relative to a single-player mode, playing a cooperative team-player violent video game increased cooperation in a decision dilemma task. Importantly, cooperative behavior generalized across targets in that the decision dilemma was played with a partner who was not the video game play partner. Mediation analyses revealed that cooperative team-play promoted feelings of cohesion, which activated trust norms, which in turn increased cooperative behavior.
► Participants play a violent video game either in a team or on their own.
► Afterwards they play a mixed-motive game with a new partner.
► Two studies reveal that team-play increases cooperative behavior.
Journal: Computers in Human Behavior - Volume 28, Issue 4, July 2012, Pages 1465–1470