کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
351585 618473 2011 8 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Exploring the value of purchasing online game items
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
پیش نمایش صفحه اول مقاله
Exploring the value of purchasing online game items
چکیده انگلیسی

The aims of this paper are to: (1) modify the theory of consumption values in order to investigate online game users’ perceived value of purchasable game items, and (2) develop a new construct – the “integrated value of purchasing game items” – based on the modified theory of consumption values. We found that the enjoyment, character competency, visual authority, and monetary values are appropriate for describing how online game users perceive the value of game items. Utilizing second order analysis, the “integrated value of purchasing game items” was developed. To show the validity of the new construct, we developed a research model and tested it using the results of 327 valid questionnaires. Results revealed that the new construct is statistically significant in affecting users’ intention to purchase game items.


► We develop a new construct – the “integrated value of purchasing game items”.
► This integrated value affects users’ intention to purchase game items.
► Character identification is related to the intention to purchase game items.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 27, Issue 6, November 2011, Pages 2178–2185
نویسندگان
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