کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
392814 665173 2014 15 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Designing game-based learning environments for elementary science education: A narrative-centered learning perspective
ترجمه فارسی عنوان
طراحی محیط های یادگیری مبتنی بر بازی برای آموزش ابتدایی علوم: دیدگاه یادگیری محور روایت
کلمات کلیدی
بازی های جدی یادگیری مبتنی بر بازی، یادگیری داستان محور، آموزش علوم
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر هوش مصنوعی
چکیده انگلیسی

Game-based learning environments hold significant promise for STEM education, yet they are enormously complex. Crystal Island: Uncharted Discovery, is a game-based learning environment designed for upper elementary science education that has been under development in our laboratory for the past four years. This article discusses curricular and narrative interaction design requirements, presents the design of the Crystal Island learning environment, and describes its evolution through a series of pilots and field tests. Additionally, a classroom integration study was conducted to initiate a shift towards ecological validity. Results indicated that Crystal Island produced significant learning gains on both science content and problem-solving measures. Importantly, gains were consistent for gender across studies. This finding is key in light of past studies that revealed disproportionate participation by boys within game-based learning environments.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Information Sciences - Volume 264, 20 April 2014, Pages 4–18
نویسندگان
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