کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
431041 688259 2011 16 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
On strategy improvement algorithms for simple stochastic games
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نظریه محاسباتی و ریاضیات
پیش نمایش صفحه اول مقاله
On strategy improvement algorithms for simple stochastic games
چکیده انگلیسی

The study of simple stochastic games (SSGs) was initiated by Condon for analyzing the computational power of randomized space-bounded alternating Turing machines. The game is played by two players, MAX and MIN, on a directed multigraph, and when the play terminates at a sink vertex s  , MAX wins from MIN a payoff p(s)∈[0,1]p(s)∈[0,1]. Condon proved that the problem SSG-VALUE—given a SSG, determine whether the expected payoff won by MAX is greater than 1/2 when both players use their optimal strategies—is in NP∩coNPNP∩coNP. However, the exact complexity of this problem remains open, as it is not known whether the problem is in P or is hard for some natural complexity class. In this paper, we study the computational complexity of a strategy improvement algorithm by Hoffman and Karp for this problem. The Hoffman–Karp algorithm converges to optimal strategies of a given SSG, but no non-trivial bounds were previously known on its running time. We prove a bound of O(n2/n)O(2n/n) on the convergence time of the Hoffman–Karp algorithm, and a bound of O(20.78n)O(20.78n) on a randomized variant. These are the first non-trivial upper bounds on the convergence time of these strategy improvement algorithms.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Journal of Discrete Algorithms - Volume 9, Issue 3, September 2011, Pages 263–278
نویسندگان
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