کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
432308 | 688855 | 2015 | 8 صفحه PDF | دانلود رایگان |
• Backtrack Search: quasi-optimal parallel algorithm and an optimal Las Vegas randomized one.
• Branch-and-bound: Las Vegas randomized parallel algorithm achieving sublinear running time.
• All algorithms require constant space per processor, unlike previous algorithms in the literature.
We present space-efficient parallel strategies for two fundamental combinatorial search problems, namely, backtrack search and branch-and-bound , both involving the visit of an nn-node tree of height hh under the assumption that a node can be accessed only through its father or its children. For both problems we propose efficient algorithms that run on a pp-processor distributed-memory machine. For backtrack search, we give a deterministic algorithm running in O(n/p+hlogp)O(n/p+hlogp) time, and a Las Vegas algorithm requiring optimal O(n/p+h)O(n/p+h) time, with high probability. Building on the backtrack search algorithm, we also derive a Las Vegas algorithm for branch-and-bound which runs in O((n/p+hlogplogn)hlog2n)O((n/p+hlogplogn)hlog2n) time, with high probability. A remarkable feature of our algorithms is the use of only constant space per processor, which constitutes a significant improvement upon previous algorithms whose space requirements per processor depend on the (possibly huge) tree to be explored.
Journal: Journal of Parallel and Distributed Computing - Volume 76, February 2015, Pages 58–65