کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
434614 1441765 2007 14 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
High quality navigation in computer games
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نظریه محاسباتی و ریاضیات
پیش نمایش صفحه اول مقاله
High quality navigation in computer games
چکیده انگلیسی

Navigation plays an important role in many modern computer games. Currently the motion of entities is often planned using a combination of scripting, grid-search methods, local reactive methods and flocking. In this paper we describe a novel approach, based on a technique originating from robotics, that computes a roadmap of smooth, collision-free navigation paths. Because the vast amount of computation time is spent in the pre-processing phase, navigation during the execution of an application is almost instantaneous. The created roadmap can be queried to obtain high quality paths. Furthermore, the applications of the roadmap are not limited to navigating an entity. Therefore, besides navigation for an entity, two other applications are presented; one for planning the motion of groups of entities and one for creating smooth camera movements through an environment. All applications are based on the same underlying techniques.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Science of Computer Programming - Volume 67, Issue 1, 1 June 2007, Pages 91-104