کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6836693 618421 2016 13 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
What do students do on-line? Modeling students' interactions to improve their learning experience
ترجمه فارسی عنوان
دانشجویان در خط آنلاین چه کار می کنند؟ مدل سازی تعاملات دانش آموزان برای بهبود تجربه یادگیری آنها
کلمات کلیدی
مدل سازی کاربر محیط یادگیری آماده شده، ویژگی های تعاملی، تصمیم گیری های آموزشی تصمیم گیری اطلاعاتی
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
In this work, we present an approach to model and analyze students interactions, within a gamified on-line learning environment, in order to assist teachers and tutors (education professionals) decision-making, regarding their students learning experience. We noticed that asking students this information might not bring precise and dynamic results for all students. This way, we characterize the educational resources available in the studied environment, and collected data from students interactions with these resources. Our objective was to generate the students' interactional profile (a model of their interactions). The information, then, is presented to teachers and tutors, who should use it to guide their pedagogical decision-making process. In this study, the types of interactions were used to personalize gamification elements named missions. We experimented the approach with two groups of users from the studied environment (MeuTutor). The data analysis showed differences in the way these groups were performing, where group B was considerably above group A. We sent the personalized missions (following our approach) to every student from group A, and waited some time for them to interact with it. In the end we checked the effect of this treatment, which, according to the results, promoted relevant improvement in group A interactions.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 64, November 2016, Pages 769-781
نویسندگان
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