کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
10312674 | 618434 | 2015 | 8 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
A gamified collaborative course in entrepreneurship: Focus on objectives and tools
ترجمه فارسی عنوان
یک دوره مشترک در زمینه کارآفرینی: تمرکز بر اهداف و ابزارها
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کلمات کلیدی
آموزش پیشرفته فناوری، بازی های جدی آموزش کارآفرینی، تولید آموزش عالی، همکاری،
موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
The paper deals with the hot issue of entrepreneurship education and describes the rationale behind the gamified and collaborative courses for university students conceived, developed and deployed in the framework of the eSG (stimulating entrepreneurship through Serious Games) project, funded under the EU lifelong learning (LLP) Programme. The project aims to help students becoming familiar, mainly through practice, with basic concepts of entrepreneurship and company management and to stimulate the emergence of their entrepreneurial attitudes. In the framework of the project specific courses mainly grounded on the concepts of gamification and collaboration were designed and carried out in three different partner countries: Italy, Spain and the Netherlands. The main objectives of the courses are presented in this paper and a theoretical model supporting the choice of Serious Games is shown which keeps into account usability, pedagogy and the entrepreneurship skills expressed by state of the art models.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 51, Part B, October 2015, Pages 1276-1283
Journal: Computers in Human Behavior - Volume 51, Part B, October 2015, Pages 1276-1283
نویسندگان
Alessandra Antonaci, Francesca Maria Dagnino, Michela Ott, Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Elisa Lavagnino, Margarida Romero, Mireia Usart, Igor Mayer,