کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
11024009 1701194 2019 46 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Improving instructions in educational computer games: Exploring the relations between goal specificity, flow experience and learning outcomes
ترجمه فارسی عنوان
بهبود دستورالعمل ها در بازی های کامپیوتری آموزشی: بررسی رابطه بین مشخصه هدف، تجربه جریان و نتایج یادگیری
کلمات کلیدی
رسانه در آموزش و پرورش، بازی کامپیوتری آموزشی، یادگیری بر مبنای دیجیتال، دستورالعمل ها، اثر خاص هدف، محیط یادگیری تعاملی،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
We explored the relationship between goal specificity, flow experience and learning outcomes in educational computer games (ECGs). Our first aim was to analyze how goal specificity affects learning performances and reading activities in an ECG. Our second aim was to assess the effects of flow experience on learning with an ECG. Concerning our first aim, results indicated that a nonspecific goal, as opposed to one that is specifically defined in the task, enhances comprehension, but not memorization. It also affects reading strategies, leading to less scrolling back. Concerning our second aim, results highlighted a beneficial influence of flow experience on both memorization and comprehension. We did not observe any effect of goal specificity on flow experience. The results for goal specificity are discussed with respect to the dual space and cognitive load explanations. The relevance of using flow experience to assess motivation in ECGs is also addressed.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 91, February 2019, Pages 106-114
نویسندگان
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