کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
351637 618474 2012 12 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Understanding users’ motivations to engage in virtual worlds: A multipurpose model and empirical testing
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
پیش نمایش صفحه اول مقاله
Understanding users’ motivations to engage in virtual worlds: A multipurpose model and empirical testing
چکیده انگلیسی

Despite the growth and commercial potential of virtual worlds, relatively little is known about what drives users’ motivations to engage in virtual worlds. This paper proposes and empirically tests a conceptual model aimed at filling this research gap. Given the multipurpose nature of virtual words the model integrates extrinsic and intrinsic motivation as behavioral determinants. By making use of the literature on information system value and motivation theory four important system-specific virtual world characteristics (economic value, ease of use, escapism, visual attractiveness) are added as motivational drivers. Using structural equation modeling on a sample of 846 users of the virtual world Second Life the hypotheses were tested. The results support the model; they confirm the role of extrinsic and intrinsic motivation as behavioral determinants and show how and to what extent the four system-specific elements function as motivational basis. Implications for research and practice are discussed.


► We develop a multipurpose motivational model to explain virtual world usage.
► Extrinsic and intrinsic motivation seem to function in conjunction.
► Extrinsic motivation reinforces intrinsic motivation in virtual worlds.
► We find dual effects of economic value, ease of use, and escapism on motivation.

ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 28, Issue 2, March 2012, Pages 484–495
نویسندگان
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