کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6835726 1434604 2018 29 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Greater rewards in videogames lead to more presence, enjoyment and effort
ترجمه فارسی عنوان
پاداش های زیاد در بازی های ویدئویی منجر به حضور بیشتر، لذت و تلاش می شود
کلمات کلیدی
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
There is currently limited understanding of whether and how different amounts and diversity of virtual rewards impact on the player experience. A repeated-measures experiment was undertaken in which participants (N = 59) were compared on subjective measures (competence, presence-immersion, tension, effort and enjoyment), as well as psychophysiological measures (electrodermal activity and heart-beat rate), during the play of a videogame with three levels of video game reward (high, medium, low). Effort, enjoyment and presence-immersion significantly varied across conditions such that they were greater when all rewards were present compared to one or both of the other conditions. Heart-beat rate was found to vary across conditions consistent with the explanation that greater rewards lead to greater arousal. Our study suggest a number of advantages to greater amount and diversity of virtual rewards in the context of a casual videogame, with potential application to the design of new gamification systems.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 87, October 2018, Pages 66-74
نویسندگان
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