کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6837657 618426 2016 5 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
The differential effects of agency on fear induction using a horror-themed video game
ترجمه فارسی عنوان
اثرات افتراق آژانس در ایجاد ترس با استفاده از یک بازی ویدئویی ترسناک
کلمات کلیدی
آژانس، ارزیابی تجربه فعال ترس فیزیولوژی، بازی ویدیویی ترسناک،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
Fear research faces a dilemma as typical methods of induction elicit passive or indirect fear, rather than authentic or direct fear. The present study investigated and compared the effects of interactivity, or agency, on the physiological responses of participants as measures of direct fear as they either played or watched a horror-themed video game. Assuming agency allows for greater immersion, the former group would exhibit greater physiological responses, possibly indicating greater fear reaction. Change scores were calculated from subtracting baseline mean values from exposure mean values for every participant in measures of electrodermal activity (EDA), respiratory rate (RR), and heart rate (HR). Self-reported fear data was also gathered for every participant. Players had a significantly greater increase than watchers in EDA, RR, and HR change scores. Players and watchers did not differ significantly in self-reported fear. Change score t tests for specific events that occur in the video game are also reported. These results suggest that the variable of agency may have had the effect of inducing a greater fear response and that it provides utility for researchers seeking to ethically induce direct fear.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 56, March 2016, Pages 142-146
نویسندگان
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