کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
---|---|---|---|---|
6839575 | 618452 | 2014 | 9 صفحه PDF | دانلود رایگان |
عنوان انگلیسی مقاله ISI
Designing videogames to improve students' motivation
ترجمه فارسی عنوان
طراحی بازی های ویدئویی برای بهبود انگیزه دانش آموزان
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دانلود مقاله ISI انگلیسی
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کلمات کلیدی
طراحی بازی های جدی یادگیری میان رشته ای، تشخیص احساسات، انگیزه،
موضوعات مرتبط
مهندسی و علوم پایه
مهندسی کامپیوتر
نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
The use of new technical tools as a mean to increase the motivation and improve the education of students is an intriguing and pressing issue. Specifically, great interest has been shown in the use of videogames since they constitute a common leisure-time activity of many young students, a circumstance that shows their motivational, if not their educational, potential. In this paper we suggest that the design of videogames can be a very effective activity. To demonstrate this, we have used game design as a test-bed for an experience involving Computer Science and History students: interdisciplinary teams have cooperated in the design of a video-game on an historical theme. The experience has been repeated along three academic years. The students' motivation has been evaluated in the last 2Â years, demonstrating that it is higher when they use the interdisciplinary design of videogames as a way of learning instead of traditional learning methods.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 31, February 2014, Pages 571-579
Journal: Computers in Human Behavior - Volume 31, February 2014, Pages 571-579
نویسندگان
P. Molins-Ruano, C. Sevilla, S. Santini, P.A. Haya, P. RodrÃguez, G.M. Sacha,