Keywords: بازی های ویدئویی; EEG; Theta; Alpha; Alpha-asymmetry; Arrest reaction; Visual attention; Videogames;
مقالات ISI بازی های ویدئویی (ترجمه نشده)
مقالات زیر هنوز به فارسی ترجمه نشده اند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: بازی های ویدئویی; Videogames; Game technologies; Children; Hospital;
Keywords: بازی های ویدئویی; Male Sexuality; Premature Ejaculation; Sexual Desire; Videogames; Erectile Dysfunction;
Keywords: بازی های ویدئویی; Harmonious passion; Obsessive passion; Functional impulsivity; Dysfunctional impulsivity; Videogames; MMORPG;
Keywords: بازی های ویدئویی; Videojuegos; NeurobiologÃa; Adicción al juego; Población infantojuvenil; Uso patológico del juego; Uso excesivo del juego; Videogames; Neurobiology; Videogames addiction; Child-adolescent; Pathological gaming; Overuse of gaming;
Keywords: بازی های ویدئویی; Videogames; Simulation; Nursing education; Medical education; Surgery; Operating theatre; Novices; Stress;
Keywords: بازی های ویدئویی; Deceit; Videogames; Survey; Characterization;
Keywords: بازی های ویدئویی; Videogames; Motivations; Amount of play; Genre; Self-determination theory; Flow;
Keywords: بازی های ویدئویی; Motor learning; Motivation; Engagement; Videogames;
Keywords: بازی های ویدئویی; Desensitization; Facial electromyography; Videogames; Violence;
Keywords: بازی های ویدئویی; Videogames; Clinical psychology; Personality; Youth;
Keywords: بازی های ویدئویی; DGBL; CSCL; Playability; Videogames; Emotions;
Keywords: بازی های ویدئویی; Genetic algorithms; Swarming; Videogames
Keywords: بازی های ویدئویی; Gaming; Videogames; Gamification; Game collections; Assessment practices
How do videogame players identify their actions? Integrating Action Identification Theory and videogame play via the Behavior Identification Form - Gamer
Keywords: بازی های ویدئویی; Videogames; Action identification theory; Abstraction; Construal; BIF-G;
More than a game: Did Nintendo v. PC Box give manufacturers more control over the use of hardware?
Keywords: بازی های ویدئویی; Nintendo; UsedSoft; Copyright; Hardware; Software; Technical protection measures; Interoperability; Videogames; Modchips;
Neurorehabilitation for Parkinson's disease: Future perspectives for behavioural adaptation
Keywords: بازی های ویدئویی; Neurorehabilitation; Behavioural adaptations; Parkinson's disease; Visual disability; Technology; Cueing; Videogames; Telemedicine; Future perspective;
The power of play: The effects of Portal 2 and Lumosity on cognitive and noncognitive skills
Keywords: بازی های ویدئویی; Assessment; Persistence; Problem solving; Spatial skills; Videogames;
Stereopsis and amblyopia: A mini-review
Keywords: بازی های ویدئویی; Amblyopia; Stereopsis; Perceptual learning; Videogames; Strabismus; Anisometropia
A dichoptic custom-made action video game as a treatment for adult amblyopia
Keywords: بازی های ویدئویی; Amblyopia; Videogames; Perceptual learning; Suppression; Stereopsis; Visual acuity
VGPM: Using business process modeling for videogame modeling and code generation in multiple platforms
Keywords: بازی های ویدئویی; Business process modeling; Modeling tools; Code generation; Videogames;
What do children and adolescents say they do during video game play?
Keywords: بازی های ویدئویی; Videogames; Children; Adolescents
Video game training to improve selective visual attention in older adults
Keywords: بازی های ویدئویی; Aging; Visual attention; Training; Videogames; Older adults
Sedentary behaviour and clustered metabolic risk in adolescents: The HELENA study
Keywords: بازی های ویدئویی; Sedentary behaviour; Physical activity; Clustered metabolic risk; Videogames
Information technology use and creativity: Findings from the Children and Technology Project
Keywords: بازی های ویدئویی; Videogames; Creativity; Children; Technology use
Influences of motives to play and time spent gaming on the negative consequences of adolescent online computer gaming
Keywords: بازی های ویدئویی; Adolescent; Behaviour problems; Computer games; Consequences; Motivation; Videogames
Speech-based recognition of self-reported and observed emotion in a dimensional space
Keywords: بازی های ویدئویی; Affective computing; Automatic emotion recognition; Emotional speech; Emotion database; Audiovisual database; Emotion perception; Emotion annotation; Emotion elicitation; Videogames; Support Vector Regression
Game-based curriculum and transformational play: Designing to meaningfully positioning person, content, and context
Keywords: بازی های ویدئویی; Videogames; Play theory; Learning environments; Educational technology; Persuasive writing
Internet use, videogame playing and cell phone use as predictors of children’s body mass index (BMI), body weight, academic performance, and social and overall self-esteem
Keywords: بازی های ویدئویی; Information technology (IT) use; Internet; Cell phones; Videogames
Adaptive two-player videogames
Keywords: بازی های ویدئویی; Adaptive systems; Videogames; Heuristic algorithms
What I won’t do in pixels: Examining the limits of taboo violation in MMORPGs
Keywords: بازی های ویدئویی; Symbolic Taboo Activities; Videogames; World of warcraft; Sociolotron; Psychological harm; Violent video games
The effects of single bouts of aerobic exercise, exergaming, and videogame play on cognitive control
Keywords: بازی های ویدئویی; Cognitive control; Aerobic exercise; Videogames; Exergames; Flanker
A longitudinal study of the effects of Internet use and videogame playing on academic performance and the roles of gender, race and income in these relationships
Keywords: بازی های ویدئویی; Technology; Academic performance; Internet; Videogames
Exergames for Subsyndromal Depression in Older Adults: A Pilot Study of a Novel Intervention
Keywords: بازی های ویدئویی; Physical activity; aging; videogames; depression; quality of life; cognition;
Developing new literacies using commercial videogames as educational tools
Keywords: بازی های ویدئویی; Videogames; New literacies; Narrative; Theater; Researcher–teacher collaboration; Bakhtin
Childhood obesity stigma: Association with television, videogame, and magazine exposure
Keywords: بازی های ویدئویی; Obesity stigma; Weight bias; Mass media; Television; Videogames; Magazines
Using a discrete event simulator as real time graphic applications kernel
Keywords: بازی های ویدئویی; Discrete events; Simulation; Computer graphics; Videogames
Videogames decoupled discrete event simulation
Keywords: بازی های ویدئویی; Simulation; Discrete events; Videogames;
Multiple-object tracking in children: The “Catch the Spies” task
Keywords: بازی های ویدئویی; Multiple-object tracking; Age differences; Attention; Working memory; Videogames;