کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
10153244 1666199 2018 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Applying Self-Processing Biases in Education: Improving Learning Through Ownership
ترجمه فارسی عنوان
استفاده از بی نظمی های خود پرداز در آموزش و پرورش: بهبود یادگیری از طریق مالکیت
کلمات کلیدی
خود، مالکیت، انتخاب یادگیری، حافظه، تحصیلات،
موضوعات مرتبط
علوم انسانی و اجتماعی روانشناسی روان شناسی کاربردی
چکیده انگلیسی
Accepting ownership of an item is an effective way of associating it with self, evoking self-processing biases that enhance memory. This memory advantage occurs even in ownership games, where items are arbitrarily divided between participants to temporarily “own.” The current study tested the educational applications of ownership games across two experiments. In Experiment 1, 7- to 9-year-old children were asked to choose three novel, labeled shapes from an array of nine. The experimenter chose three shapes and three remained “un-owned.” A subsequent free-recall test showed that children reliably learned more self-owned than other-owned or un-owned shapes. Experiment 2 replicated this finding for shapes that were assigned to owners rather than chosen, and showed that ownership enhanced memory more effectively than a control game with no ownership manipulation. Together, these experiments show that ownership games can evoke self-processing biases in children's memory, enhancing learning. Implications for education strategies are discussed.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Journal of Applied Research in Memory and Cognition - Volume 7, Issue 3, September 2018, Pages 342-351
نویسندگان
, , , , ,