کد مقاله | کد نشریه | سال انتشار | مقاله انگلیسی | نسخه تمام متن |
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501715 | 863636 | 2012 | 9 صفحه PDF | دانلود رایگان |

One- and two-stage free energy methods are common approaches for calculating the chemical potential from a molecular dynamics or Monte Carlo molecular simulation trajectory. Although these methods require significant amounts of CPU time spent on post-simulation analysis, this analysis step is well-suited for parallel execution. In this work, we implement this analysis step on graphics processing units (GPUs), an architecture that is optimized for massively parallel computation. A key issue in porting these free energy methods to GPUs is the trade-off between software efficiency and sampling efficiency. In particular, fixed performance costs in the software favor a higher number of insertion moves per configuration. However, higher numbers of moves lead to lower sampling efficiency. We explore this issue in detail, and find that for a dense, strongly interacting system of small molecules like liquid water, the optimal number of insertions per configuration can be as high as 105105 for a two-stage approach like Bennett’s method. We also find that our GPU implementation accelerates chemical potential calculations by as much as 60-fold when compared to an efficient, widely available CPU code running on a single CPU core.
Journal: Computer Physics Communications - Volume 183, Issue 10, October 2012, Pages 2054–2062