کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
4937647 1434622 2017 10 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
A measure of social behavior in team-based, multiplayer online games: The Sociality in Multiplayer Online Games (SMOG) scale
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
پیش نمایش صفحه اول مقاله
A measure of social behavior in team-based, multiplayer online games: The Sociality in Multiplayer Online Games (SMOG) scale
چکیده انگلیسی
Video games have become a platform for social interaction. Across three studies, we develop a scale to measure social behavior in team-based, multiplayer online games -- the Sociality in Multiplayer Online Games (SMOG) Scale -- and provide evidence for its initial construct validity. We reviewed all measures relating to video games (N = 253 measures) to determine whether there was a need for such a scale. As a pilot study, we conducted two focus groups (N = 16) to inform item generation. In Study 1 (N = 250), we ran an exploratory factor analysis on the items. The SMOG scale was made of two orthogonal factors, assessing anti-social behavior (destructive, SMOG-D) and pro-social (constructive, SMOG-C) behavior. In Study 2 (N = 104), we conducted a confirmatory factor analysis and provided evidence supporting initial construct validity of the SMOG: when statistically controlling for age, sex, and frequency of game-play, dominance positively predicts both SMOG-D and SMOG-C scores; and affiliation negatively predicts SMOG-D and positively predicts SMOG-C.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 69, April 2017, Pages 386-395
نویسندگان
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