Keywords: بازی; virtual simulation; virtual reality; gaming; disaster; triage; nursing
مقالات ISI ترجمه شده بازی
مقالات ISI بازی (ترجمه نشده)
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در صورتی که به ترجمه آماده هر یک از مقالات زیر نیاز داشته باشید، می توانید سفارش دهید تا مترجمان با تجربه این مجموعه در اسرع وقت آن را برای شما ترجمه نمایند.
Keywords: بازی; Sex difference; Internet gaming disorder; Gaming; Abstinence;
Keywords: بازی; Self-Determination Theory; Video games; Gaming; Internet Gaming Disorder; Basic psychological need; Motivation; Path analysis;
Keywords: بازی; simulation; gaming; virtual reality; game-based learning; procedural skill; mastery learning; deliberate practice; urinary catheterization; immersive technology;
Keywords: بازی; Screen time; Children; Adolescents; ADHD; Gaming; Internet; Sleep deprivation; Addiction; Adiposity; Stress; Sedentary behavior; Hypertension; Depression;
Keywords: بازی; pediatric; undergraduate nursing students; virtual simulation; gaming; student outcomes; clinical simulation;
Keywords: بازی; Wrist range of motion; Distal radius fracture; Evaluation; Camera tracking; Gaming;
Keywords: بازی; Collaborative; Platform; Gaming; Virtual; Global teams; Industry;
Keywords: بازی; Online gambling; Gaming; Gender comparison; Risk factors; National survey; LB; land-based; AUDIT-C; Alcohol Use Disorder Identification Test -Consumption; PGSI; Problem Gambling Severity Index; MHI-5; 5 item Mental Health Inventory; OR; odds ratio; CI;
Keywords: بازی; Video; Gaming; Engagement; Happiness; Punishment; Flow;
Keywords: بازی; Social representation; Gaming; Alternative tourism; Rural community development; Sustainability; Willingness to pay taxes;
Keywords: بازی; Mortality; Performance measurement; Risk-adjustment; Gaming; Outcomes; Reporting
Keywords: بازی; Spectacle; World heritage; Macau; Gaming; Conservation; Worlding; Culture; Activism;
Keywords: بازی; Pervasive computing; Gaming; Context-awareness; Localization; Orchestration; Game space visualization;
Keywords: بازی; virtual; simulation; nursing; online; avatars; education; gaming; integration; web-based;
Keywords: بازی; Gaming; Loyalty; Online games; Social needs satisfaction; Team norms; Team participation
Keywords: بازی; Mergers and acquisitions; Gaming; Private target discounts; Valuation;
Keywords: بازی; Motivation; Knowledge; Self-management; Gaming; Self-determination;
Keywords: بازی; Corporate social responsibility; Financial performance; Gaming; Employment choice; Community stakeholder; Radar;
Keywords: بازی; Internet gaming disorder; Gaming; Tolerance; Behavioral addiction; Motivation; DSM-5;
Keywords: بازی; Cultural awareness; Cultural humility; Experiential learning; Gaming; Qualitative research;
Keywords: بازی; virtual simulation; vSim for nursing; nursing; gaming; medical–surgical; virtual reality; education; pedagogy
Keywords: بازی; Gambling content; Gaming; Facebook games; Game developerGC, Gambling Content
Keywords: بازی; Gamification; Gaming; Mobile; Retailing; Game design; Story; Mechanics; Aesthetics; Technology
Keywords: بازی; play; non-discursive; multimodal; new media; gaming; digital rhetoric; post-human
Keywords: بازی; Personality; HEXACO; Video games; Gaming
Keywords: بازی; Smartphone applications; Hand therapy intervention; Proprioception; Trapeziometacarpal arthrosis; Distal radius fracture; Range of motion exercise; Neuromuscular training; Gaming
Keywords: بازی; Peer mentoring; Gaming; Success strategies; Nursing student
Keywords: بازی; Gaming; Videogames; Gamification; Game collections; Assessment practices
Keywords: بازی; Identity; Video games; Gaming; Science learning; Education; Teens
Keywords: بازی; Gaming; Composition; Technology; Digital literacies; Collaboration; Problem solving; Engagement; Audience; Facebook
Keywords: بازی; E-leadership; Advanced information technology; Virtual team leadership; Gaming
Student preferences and perceptions of learning from vSIM for Nursingâ¢
Keywords: بازی; Virtual simulation; Simulation; Nursing education; Gaming; Web-based; vSim for nursing;
Pokemon gaming causes pedestrians to run a red light: An observational study of crossing behaviours at a signalised intersection in Taipei City
Keywords: بازی; Crossing behaviour; Red-light violation; Smartphone; Gaming; Pedestrian safety;
Promising non-pharmacological therapies in PD: Targeting late stage disease and the role of computer based cognitive training
Keywords: بازی; Parkinson's disease; Non-pharmacological treatment; Late-stage Parkinson's disease; Cognitive rehabilitation; Gaming; Technology; Future perspective;
A routing protocol for urban vehicular ad hoc networks to support non-safety applications
Keywords: بازی; UVANET; Non-safety applications; Routing; Gaming; Slow-paced games;
Business Model Gaming: A Game-Based Methodology for E-Mobility Business Model Innovation
Keywords: بازی; Business Model Innovation; Electric Mobility Solution; Gaming;
Structured Wii protocol for rehabilitation of shoulder impingement syndrome: A pilot study
Keywords: بازی; Shoulder impingement syndrome; Shoulder pain; Rehabilitation; Gaming; Motivation;
A measure of social behavior in team-based, multiplayer online games: The Sociality in Multiplayer Online Games (SMOG) scale
Keywords: بازی; Computers; Behavior; Gaming; Video games; Online gaming; Social interaction;
Scalable classification of QoS for real-time interactive applications from IP traffic measurements
Keywords: بازی; Classification; IP traffic; QoS; VOIP; Video streaming; Gaming;
Gait assessment using the Microsoft Xbox One Kinect: Concurrent validity and inter-day reliability of spatiotemporal and kinematic variables
Keywords: بازی; Gaming; Low-cost technology; Walking; Biomechanics; Physical function; Kinect V2; Kinect for Windows;
An fMRI study of cognitive control in problem gamers
Keywords: بازی; Gaming; Functional magnetic resonance imaging (fMRI); Attentional control; Error processing; Inhibitory control; Cognitive control;
Concurrent validity of the Microsoft Kinect for assessment of spatiotemporal gait variables
Keywords: بازی; Walk; Gaming; Biomechanics; Physical function; GAITRite; Accelerometer;
Keywords: بازی; Heritage; Gaming; Racino; Place-based identity; Tourism; Contested landscapes; Elora; Canada
Correlating the effects of flow and telepresence in virtual worlds: Enhancing our understanding of user behavior in game-based learning
Keywords: بازی; Flow; Telepresence; Human–computer interaction; Virtual worlds; Gaming; Online learning
Gaming anyone? A comparative study of recent urban development trends in Las Vegas and Macau
Keywords: بازی; Gaming; Entertainment and urban development; Macau; Las Vegas; Casinos
Interactivity and the Invisible: What Counts as Writing in the Age of Web 2.0
Keywords: بازی; Comics; Electronic Literature; Gaming; Interactivity; Web 2.0; Writing; Writing Ecologies
Trait and symptom differences between factions in online gaming: The vulnerable side of evil
Keywords: بازی; Gaming; Gamers; Faction; World of Warcraft; Personality traits; Psychological symptoms
High-Fidelity and Gaming Simulations Enhance Nursing Education in End-of-Life Care
Keywords: بازی; critical thinking skills; end-of-life care; end-of-life scenarios; experiential learning; gaming; nursing education; simulation
Measuring the flow experience of gamers: An evaluation of the DFS-2
Keywords: بازی; Flow; Gaming; Measurement; Construct clarificationFSS, Flow State Scale; FSS-2, revised Flow State Scale-2; DFS, Dispositional Flow Scale; DFS-2, revised Dispositional Flow Scale-2; CFA, confirmatory factor analysis; CFI, comparative fit index (CFI); RMSE