کد مقاله کد نشریه سال انتشار مقاله انگلیسی نسخه تمام متن
6835764 1434604 2018 32 صفحه PDF دانلود رایگان
عنوان انگلیسی مقاله ISI
Measuring the capacity of active video games for social interaction: The Social Interaction Potential Assessment tool
ترجمه فارسی عنوان
اندازه گیری ظرفیت بازی های ویدئویی فعال برای تعامل اجتماعی: ابزار ارزیابی توان بالقوه تعامل اجتماعی
کلمات کلیدی
فرزندان، تعامل اجتماعی، بازی های الکترونیکی فعالیت بدنی، اندازه گیری،
موضوعات مرتبط
مهندسی و علوم پایه مهندسی کامپیوتر نرم افزارهای علوم کامپیوتر
چکیده انگلیسی
Active Video Games (AVGs) have been designed and promoted for family centred leisure in the home. However, few studies have investigated their capacity to facilitate psychosocial outcomes. This study aimed to establish a reliable system to rate the potential of AVGs to facilitate social interaction among players. A conceptual framework was developed to establish the core elements of the Social Interaction Potential Assessment Tool (SIPA). Four raters implemented the SIPA across five AVGs. ANOVAs were conducted to establish the ability of the SIPA to differentiate between AVGs and inter- and intra-rater reliability was tested. The overall SIPA could differentiate between AVG social features. A significant difference was found for Social Facilitators and Pro-social Features, but not for Anti-social Features (p < 0.05). The overall SIPA exhibited excellent inter-rater (ICC = 0.92) and intra-rater (ICCs = 0.95-0.99) reliability. This study identified the core elements of AVGs that enable social interaction. The SIPA tool can assess AVGs' potential to facilitate social interaction among players. Subsequently, the SIPA rating can provide consumers with valuable information on which to base AVG purchasing decisions.
ناشر
Database: Elsevier - ScienceDirect (ساینس دایرکت)
Journal: Computers in Human Behavior - Volume 87, October 2018, Pages 308-316
نویسندگان
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